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LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
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6 #ifndef LG_BACKGROUND_H
7 #define LG_BACKGROUND_H
23 zboolean
lg_bg_new(
const char *,
int,
int);
zboolean lg_bg_free()
Definition: lg_background.c:161
zboolean lg_bg_draw(int shift_x, int shift_y)
Definition: lg_background.c:51
zboolean lg_read_and_render_screen_back()
Definition: lg_background.c:195
void lg_bg_clear_full(uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha, GLbitfield mask)
Definition: lg_background.c:132
void lg_bg_info()
Definition: lg_background.c:182
void lg_bg_clear(uint8_t red, uint8_t green, uint8_t blue)
Definition: lg_background.c:94
zboolean lg_bg_new(const char *path, int scale_x, int scale_y)
Definition: lg_background.c:26