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LibGame v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Files | |
| lg_3d_primitives.c | |
| lg_3d_primitives.h | |
| lg_admob.c | |
| lg_admob.h | |
| lg_android_assets.c | |
| lg_android_assets.h | |
| lg_astc_loader.c | |
| lg_astc_loader.h | |
| lg_audio.c | |
| lg_audio.h | |
| lg_background.c | |
| lg_background.h | |
| lg_cam_controls.c | |
| lg_cam_controls.h | |
| lg_camera.c | |
| lg_camera.h | |
| lg_collision_detect.c | |
| lg_collision_detect.h | |
| lg_cubemap.c | |
| lg_cubemap.h | |
| lg_dds_loader.c | |
| lg_dds_loader.h | |
| lg_dirs_stuff.c | |
| lg_dirs_stuff.h | |
| lg_env.c | |
| lg_env.h | |
| lg_env_instance.c | |
| lg_env_instance.h | |
| lg_error.c | |
| lg_error.h | |
| lg_extra_libs.c | |
| lg_extra_libs.h | |
| lg_fbx_parser.c | |
| lg_fbx_parser.h | |
| lg_file_ops.c | |
| lg_file_ops.h | |
| lg_goodies.c | |
| lg_goodies.h | |
| lg_gr_func.c | |
| lg_gr_func.h | |
| lg_keyboard.c | |
| lg_keyboard.h | |
| lg_landscape.c | |
| lg_landscape.h | |
| lg_light.c | |
| lg_light.h | |
| lg_math_extra.c | |
| lg_math_extra.h | |
| lg_mesh.c | |
| lg_mesh.h | |
| lg_misc.c | |
| lg_misc.h | |
| lg_mouse.c | |
| lg_mouse.h | |
| lg_obj_parser.c | |
| lg_obj_parser.h | |
| lg_opengl_2d.c | |
| lg_opengl_2d.h | |
| lg_part_sys.c | |
| lg_part_sys.h | |
| lg_perlin_noise.c | |
| lg_perlin_noise.h | |
| lg_quaternions.c | |
| lg_quaternions.h | |
| lg_render.c | |
| lg_render.h | |
| lg_scene.c | |
| lg_scene.h | |
| lg_scene_graph.c | |
| lg_scene_graph.h | |
| lg_shader_progs.c | |
| lg_shader_progs.h | |
| lg_sprites.c | |
| lg_sprites.h | |
| lg_string.c | |
| lg_string.h | |
| lg_terrain.c | |
| lg_terrain.h | |
| lg_textures.c | |
| lg_textures.h | |
| lg_touchscreen.c | |
| lg_touchscreen.h | |
| lg_ui.c | |
| lg_ui.h | |
| lg_vao_gl_ext.c | |
| lg_vao_gl_ext.h | |
| lg_vbo.c | |
| lg_vbo.h | |
| lg_vertex.c | |
| lg_vertex.h | |
| lg_wins.c | |
| lg_wins.h | |
| libgame.c | |
| libgame.h | |