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LibGame v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Functions | |
| LG_MeshLine | lg_mesh_line_new (vec3_t v1, vec3_t v2, int n_seg, LG_Color_u c) |
| void | lg_mesh_line_free (LG_MeshLine *mesh_line) |
| int | lg_mesh_line_render (LG_MeshLine *mesh_line) |
*** NOTHING FUNCTIONNAL SO FAR ***
| LG_MeshLine lg_mesh_line_new | ( | vec3_t | v1, |
| vec3_t | v2, | ||
| int | n_seg, | ||
| LG_Color_u | c | ||
| ) |
| int lg_mesh_line_render | ( | LG_MeshLine * | mesh_line | ) |