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LibGame
v0.4.0
The LG Game Engine - Copyright (C) 2024-2025 ETMSoftware
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Functions | |
| LG_Particle | lg_particle (vec3_t center, Rec2Df rec2d, LG_Texture *tex, vec3_t velocity, LG_Color_u color, uint32_t time, uint32_t full_time) |
=== Particles system ===
| LG_Particle lg_particle | ( | vec3_t | center, |
| Rec2Df | rec2d, | ||
| LG_Texture * | tex, | ||
| vec3_t | velocity, | ||
| LG_Color_u | color, | ||
| uint32_t | time, | ||
| uint32_t | full_time | ||
| ) |
Create a new particle
| center | |
| rec2d | |
| tex | |
| velocity | |
| color | |
| time | |
| full_time |