31 SDL_DisplayMode sdl_display_mode;
32 int sdl_convert_surf_format;
33 int sdl_create_rgb_surf_bitdepth;
34 int r_size, g_size, b_size, a_size;
35 uint32_t r_mask, g_mask, b_mask, a_mask;
45 SDL_GLContext gl_context;
54 const char *gpu_vendor;
55 const char *gpu_renderer;
62 int top_win_logical_w;
63 int top_win_logical_h;
66 float fullscreen_scale;
70 int max_combined_texture_image_units;
72 int max_cubemap_texture_size;
85 char *org_name_android;
86 char *app_name_android;
93 zboolean enable_mouse;
97 zboolean oes_vao_extension;
98 void (*glGenVertexArraysOES)(GLsizei, GLuint *);
99 void (*glBindVertexArrayOES)(GLuint);
100 void (*glDeleteVertexArraysOES)(GLsizei,
const GLuint *);
101 void (*glIsVertexArrayOES)(GLuint);
102 zboolean oes_element_index_uint_extension;
103 zboolean ext_draw_instanced_extension;
104 zboolean ext_texcompr_s3tc_extension;
105 zboolean oes_texcompr_etc1_rgb8_extension;
106 zboolean khr_texcompr_astc_ldr_extension;
110 zboolean ext_geometry_shader;
112 zboolean ext_shader_io_blocks;
Definition lg_textures.h:48