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LibGame v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Data Fields | |
| uint32_t | size |
| uint32_t | flags |
| uint32_t | h |
| uint32_t | w |
| uint32_t | pitch_or_linear_size |
| uint32_t | depth |
| uint32_t | mipmap_count |
| uint32_t | reserved1 [11] |
| DDS_PixelFormat | pixel_format |
| uint32_t | caps |
| uint32_t | caps2 |
| uint32_t | caps3 |
| uint32_t | caps4 |
| uint32_t | reserved2 |