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LibGame v0.4.0
The LG Game Engine - Copyright (C) 2024-2026 ETMSoftware
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Data Fields | ||
| struct { | ||
| int32_t id | ||
| int32_t parent_id | ||
| int32_t type | ||
| LG_Path name | ||
| float x_t | ||
| float y_t | ||
| float z_t | ||
| float x_oe | ||
| float y_oe | ||
| float z_oe | ||
| float x_s | ||
| float y_s | ||
| float z_s | ||
| double x_oq | ||
| double y_oq | ||
| double z_oq | ||
| double w_oq | ||
| }; | ||
| struct { | ||
| int32_t id2 | ||
| int32_t parent_id2 | ||
| int32_t type2 | ||
| LG_Path name2 | ||
| float v [17] | ||
| }; | ||